Social impact Workshop design 2026

Draw the Line.

A two-day anti-bullying workshop for Grades 8–10, built at Atlas SkillTech University with the Going to School NGO. Two days that move a classroom from silent suffering to active intervention — from bystanders to upstanders.

  • FormatTwo-day workshop
  • AudienceGrades 8–10
  • PartnerGoing to School
  • GoalsSDG 3 & SDG 4
The problem

Bullying rarely happens in private

It happens in corridors, classrooms and lunch areas — in front of everyone.

Most bystanders freeze. Not because they don’t care, but because they don’t know how to act and the social cost feels too high. In India the behaviour is routinely written off as teasing, or as a rite of passage that toughens children up.

The roles

Three people are always in the room

Every incident has the same cast — someone doing it, someone it is being done to, and everyone else watching.

The third group is by far the largest, and the one almost no anti-bullying programme speaks to. It became the audience for everything that followed.

The bully character: a blue square-jawed face with lowered brows and a single fang showing
Bully
The victim character: a green round face with wide fixed eyes and no mouth
Victim
The bystander character: an orange face with eyes squeezed shut, laughing along
Bystander
Social issue report

A silent epidemic, dismissed as toughening up

66% Of school children report facing bullying — Childline, 2017
85% Of Indian children report cyberbullying — #1 in the world — McAfee, 2022
More likely to miss school, with matching drops in results — UNESCO, 2019
$1.03tn Output India loses 2012–2030 to mental health conditions — WHO, 2024
The finding

Survival mode

The most critical finding wasn’t emotional, it was physiological. When a student feels unsafe the amygdala takes over, prioritising safety above cognition. That state physically blocks information retention.

Bullying isn’t only a wellbeing problem sitting next to education. It is an education problem. Learning cannot happen in a state of fear.

The 24/7 cycle

How digital platforms amplify the trauma

School Physical or verbal harassment during school hours
Online It continues through social media, messaging and gaming
No exit The victim cannot escape at home; the threat becomes constant
Shutdown The brain prioritises safety over learning, and school attendance falls
The gap

Punitive, where it needed to be restorative

What Indian schools already do is punish the bully. What almost none of them do is repair the culture. Counsellors exist but are overworked and stigmatised, and there is close to no active intervention — no way for a student to raise a safety concern without putting their name on it.

Under-reporting is held in place by two things: fear of being seen as a snitch, and the belief that this all toughens you up. The gap we set out to close runs between silent suffering and active intervention.

The partner

Atlas × Going to School

We took the work to Going to School, an NGO that empowers children and youth through creative learning, storytelling and skill-building — a mission that lines up with the brief almost exactly.

The issue sits at the intersection of two goals rather than inside one. SDG 3 — Good Health and Well-being is the primary alignment; SDG 4 — Quality Education is the secondary one, because a school that isn’t safe cannot be a school that teaches.

The problem isn’t empathy. It’s language.
The Draw the Line logo: stacked hand-lettering beside a child walking with an oversized pencil, drawing a line behind them
Our approach

Two days. One arc.

Day 1 Builds awareness. Students learn to recognise bullying, name it, and understand their own role in it
Day 2 Builds action. Students practise responding, develop empathy, and leave with the confidence to show up when it matters

No lecture, at any point. The whole thing is built out of live skits, a competitive group game and reflective activities, so that bullying arrives as something students witness and navigate every day rather than as an abstract issue.

Explainer — what bullying is, and its types 01:56
01

Live skit — spot the bullying

Facilitators act out a verbal bullying scene in front of the class. A student volunteer is invited to clap whenever something feels wrong, pausing the scene in real time. The class then points out what they noticed and why it felt uncomfortable.

Nobody raises a hand in the scene. No fight happens. Something is still wrong, and it is exactly the something everyone has learned not to take seriously. Students already know when a line has been crossed — they just need permission to say it out loud.

Seven scenes were scripted, one for each kind of bullying the research kept turning up.

The skit, mid-scene
02

Live skit — how to respond

A facilitator plays the victim of verbal bullying and a student volunteer is invited to mock them. In round one the facilitator reacts with visible hurt and discomfort. In round two — same situation, same words — the facilitator responds with calm and confidence.

The contrast is immediate and clear: confidence takes away the power of verbal bullying.

03

Anonymous chits

Students anonymously write one thing they have witnessed or personally experienced — no names, no pressure. It gives every student a private, safe voice, especially those who would never speak up in a group setting, and it is the closest thing in the room to the anonymous reporting route the research found missing everywhere else.

The chits go into a box that stays sealed until Day 2.

A handwritten sheet headed “Bullying”, several paragraphs long, describing what bullying is and where it happens
A handwritten sheet arguing that everyone is different, that laughing at others lowers their confidence, and that a witness should speak up
04

Scenario cards — match the moment

Fifteen scenarios, fifteen solutions. Each student receives one illustrated card: some show a bullying scenario, others show a possible reaction to it. Students move around the room, interacting with each other to find the card that best matches theirs — connecting a situation with an appropriate response.

As they discuss and decide their pairs, they begin to understand how different reactions influence the outcome of a situation. Once matched, each pair briefly shares their scenario and why the reaction fit — interactive and reflective without feeling like a formal lesson.

A scenario card: a group of boys refuses to let another boy join their game
One scenario — exclusion from a game
A solution card printed in Hindi with its English translation beneath
The matching solution — written in Hindi first, translated second
05

The bystander game

The centrepiece of Day 2. Two facilitators perform a bullying scene and freeze at the critical moment. Each group of students receives a sealed packet of jumbled word cards with a possible bystander response hidden inside.

Groups race to unscramble the sentence, ring the bell, and act it out in front of the room. First group to do it correctly wins the round.

The room, mid-round
The nine word cards from one round’s packet, laid out in the order that solves the sentence
One round, unscrambled — “Itne saare logon ke beech aisa bolna bilkul sahi nahi hai”
06

The packet

Each group receives a sealed packet at the start of every round. Inside are small cards — one or two words per card — that together form a bystander response sentence.

All the sentences are in conversational Hindi, written to sound like something a real student would actually say in that moment. The packet is a single folded sheet, printed and cut in-house, one per round. The prompt prints on the front panel; the rules and the campaign hashtag print on the reverse.

The flat dieline the Round 1 packet folds from, with the round’s prompt printed on the lid panel
Dieline — front
The reverse of the same dieline, printed solid blue: how to play in three steps, raised hands on the base panel, and the campaign hashtag down one side
Dieline — back
In the room

It was run, not just designed

Both days were facilitated with a live class — five of us in the room, performing the skits, running the rounds and handing out the packets we had printed the night before.

Bullying campaign 02:56
The Draw the Line logo: stacked hand-lettering beside a child walking with an oversized pencil, drawing a line behind them